Miguel Torres

Software Engineer / Technical Artist

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Hello!

My name is Miguel Torres. I’m a software engineer/technical artist. Here you can see my portfolio, resume, and other game related projects I’m working on.

I’m currently working as a Software Engineer at Alutiiq LLC.

Previously, I worked as a gameplay programmer for a mobile game called Orbulous, developed a game that was made for Antarctic Press’ San Diego Comic-Con 2017 booth, and worked The Art Institute of California – San Diego as a programming and 3D modeling tutor.  I’ve also done a few global and local San Diego Game jams.

I’d love to talk about job opportunities, projects I’ve worked on, or whatever else is on your mind.

Portfolio

AEGIS

Prisoner of War

Orbulous

Cat Company

Project Lancer

Shader Demo with Dave

Speed Fortress – Ludum Dare 41

Proto

Gold Digger: Peebo Rush

Glub Luv

Widgets

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